Posted on 21 August, 2016 at 12:27AM
I've been a fan of Naughty Dog for a long time. As a kid, I played the hell out of the Crash Bandicoot games, until I 100%'d each one. (I never got the full 105% in Crash Warped though, shame!) However, when the sixth generation of consoles came around, I decided on a Dreamcast... and then when that died, a Gamecube, since I was 9 and all the games I cared about were coming out for it. This meant that post-PS1 I missed out on the games Naughty Dog went on to make. See, after the PS1 Naughty Dog was bought by Sony, which meant that they had to leave behind their intellectual properties they created under Universal Interactive. This meant no more Crash Bandicoot from Naughty Dog, and Universal would get other companies to make games like Crash: The Wrath of Cortex. No, Naughty Dog moved onto greener pastures with Jak and Daxter, which I didn't play until years later.
Posted on 28 February, 2016 at 3:43PM
There isn't exactly a clear line of separation between "classic" and "modern" shooters, but if I had to choose one, it would be 2001's Halo: Combat Evolved. (Other people would probably choose Half Life). In any case, Halo clearly marks the beginning of the popularity of the so-callled "military shooter." Before this point, it was mostly about being a lone fighter, fending off countless enemies. But now suddenly, you're a part of a larger fighting force, a military. Again as I said, there is no clear line of separation, so this game definitely still holds onto some shooter staples of the past. However, the things it brought to the table have stayed with the genre (especially on consoles) into today. If you are into console FPS, this game should mean a lot to you. Basically, Halo picked up the torch where Perfect Dark, another influential console shooter, left off.
Posted on 21 February, 2016 at 08:58AM
Last week I briefly discussed how I used to love to explore in Super Mario 64. Well, some games are built around this idea of exploration. This has become quite a ubiquitous thing in gaming these days, what with all the "open world sandbox" games that come out. However, in a much simpler (and more memory-limited) time, we had the so-called "Metroidvania" genre. My most recent trek in this genre came by way of Metroid Prime 2, which incidentally would be a terrible game to be introduced to the genre through. Not because it's a bad metroidvania game or anything but more on that later. I have played Metroid Prime, the first one, but since I played this one much more recently I feel it'd be a better review if I talk about the second game instead.
Posted on 3 August, 2015 at 4:56PM
Everyone who knows me knows I like my first person shooters old-school. Newer shooters are fine and dandy, but they lack flair. Old-school shooters have interesting weapons that can shoot everything from bullets to lightning. There's interesting weapons to use, and usually interesting enemies to use those weapons on. Newer shooters have... assault rifles that you use to shoot brown people. Okay okay, that's a generalization. But that's certainly what it feels like, especially when you're used to a game like Quake, which features the aforementioned lightning gun, and has an enemy that shoots grenades and has a chainsaw. I must not be the only one who thinks so, since classic FPS style games have seen a resurgence lately, what with the reboots of Rise of the Triad and Shadow Warrior. However, classic FPS' didn't do everything right, certainly not, so perhaps a combination of new and old shooters would be a good idea. To that end, we have Wolfenstein: The New Order.
Posted on 12 July, 2015 at 7:05PM
President and CEO of Nintendo, Satoru Iwata, passed away on July 11.
I've known about the guy since before he became Nintendo's president, back when he was a programmer at HAL Laboratory, through reading issues of Nintendo Power. I still remember being surprised when he was crowned president, because it seemed like such an unexpected thing at the time, for someone at his position to ascend to the top so quickly. Being that I've been playing HAL's games ever since I was a kid, Iwata's
Posted on 23 June, 2015 at 10:29PM
Apparently, Nintendo was seriously considering releasing a new F-Zero for the Wii U at some point. According to this, Nintendo asked the Burnout and Need for Speed developer, Criterion Games, to create a demo for a new possible F-Zero title for the Wii U. Former Criterion Games creative director, Alex War
Posted on 12 October, 2014 at 00:31AM
Tastes change, I try new stuff, and things slip my mind. I'm human.
This list is compiled at no discredit to my previous one. Rather, these entries rank alongside. Think of them both as one list, but each number has two games listed. The games listed here should be treated with just as much esteem as the others.
Posted on 2 October, 2014 at 5:51PM
Posted on 27 May, 2014 at 00:38AM
Are you hyped for the impending release of the new Super Smash Bros. games? Would you like a chance to play the game before its official release? Well, then look no further than Nintendo's Smash Fest event at Best Buy! Certain select Best Buy stores around the country will allow the general public to play the game early. This will only occur for a limited time, though. The dates and times for when this will happen are as follows:
Wednesday, June 11 from 4pm to 9pm
Posted on 7 May, 2014 at 7:01PM
This is very old news by this point, but I'd like to remind everyone that Nintendo is currently providing a special offer that allows you to get an additional game for free if you purchase Mario Kart 8. The offer in question only lasts between May 30, 2014 and July 31, 2014, so you must buy the game within that time frame to benefit. It should also be noted that a Club Nintendo account is required to take advantage of this offer, as you will need to register your copy of Mario Kart 8 on Ninte