Posted on 9 March, 2018 at 05:00AM
Posted on 20 March, 2016 at 12:40AM
When it comes to the Crash Bandicoot series, I have a long history. We got a PlayStation when I was a little kid, and one of the first games we got for it was Crash Bandicoot. Like a lot of kids at that time, we played stuff out of order, so the second Crash game I played was actually Crash Bandicoot: Warped (the third one; not sure why they didn’t just call it “Crash 3”). Despite the fact that the third builds heavily off of the second, which itself has quite a few differences from the first, I never really found the transition jarring. Chalk it up to childhood, I guess. But the transition probably should've been pretty jarring -- Crash: Warped is an interesting take on how to evolve a platformer series. They say variety is the spice of life, and they certainly added lots of variety to the gameplay for the third installment. I'm not entirely sure it was worth it, though.
Posted on 12 March, 2014 at 6:24PM
Making sequels is probably pretty hard. I've never had to do it myself, but I can imagine. Especially when said game is pretty far into the franchise, and from a different developer. Probably one of the worst ways to handle this would be to essentially remake the last 'main' game in the franchise again. You've probably put together the pieces by now: That's exactly what Traveller's Tales did when they made Crash Bandicoot: The Wrath of Cortex.
I have a long history with Crash Bandicoot. When I was only 5 years old, my dad came home with a Sony Playstation. One of the games he had gotten for it was the original Crash Bandicoot. Our whole family loved that game, and we even got the sequels. I have fond memories of my mom with the strategy guide for Crash 3 reading from it to my father, who was playing the game. The kids sat and watched. Can you imagine that? The kids sat and watched our dad play through the game! We all got our turns, of course, me probably more than anyone. My favorite was Crash Bandicoot 2. My friend Kyle and I played that one the most, and Kyle was really good at finding all the secrets without any help. I was amazed when he showed me the secret warp room in Crash 2, and how to get there. Crash 2 remains my favorite.
Anyway, back to Wrath of Cortex.